Mono relicensed under MIT - C# for UE4 can come back?

That’s good to know.

For what it’s worth I seem to recall saying that a large portion of the C# interface they made to the unreal engine was automated using some code generation tool. I can’t seem to find a reference to it on tirania. If that is the case then it seems like it wouldnt be too hard to add C# support to a project.