Mono relicensed under MIT - C# for UE4 can come back?

Ah yeah that’s true, you do pretty much need Visual Assist X for that whereas Visual Studio does a better job out of the box for C#. Still most C# devs use Resharper, or so I thought. Where I worked everyone used it for all its added value compared to vanilla-VS. And other extensions too.

You do have to accept the fact that UE4 is a huge code-base though. Even if C# was supported it doesn’t mean that you would get quite the instantaneous intellisense speed that you’re used to from coding smaller applications.