Modules missing or built with different engine version. In my IDE I tried to build and got this error:
Severity | Code | Description | Project | File | Line | Suppression State |
---|---|---|---|---|---|---|
Warning | Unknown platform Win32 while parsing allow list for module descriptor DirGravity | gravitytest | C:\Program Files\Epic Games\UE_5.0\Engine\Plugins\Runtime\DirGravity\DirGravity.uplugin | 1 |
then I got:
Severity | Code | Description | Project | File | Line | Suppression State |
---|---|---|---|---|---|---|
Error | Expecting to find a type to be declared in a module rules named ‘DirGravity’ in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool. | gravitytest | C:\Users\Tony\Documents\Unreal Projects\gravitytest\Intermediate\ProjectFiles\UnrealBuildTool | 1 | ||
Severity | Code | Description | Project | File | Line | Suppression State |
— | — | — | — | — | — | — |
Error | MSB3073 | The command C:\Program Files\Epic Games\UE_5.0\Engine\Build\BatchFiles\Rebuild.bat gravitytestEditor Win64 Development -Project=C:\Users\Tony\Documents\Unreal Projects\gravitytest\gravitytest.uproject -WaitMutex -FromMsBuild exited with code -1. | gravitytest | C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets | 51 |
Any ideas? Thanks