Modular SciFi Series - Engineer Hallways Vol. 2 Released!

Awesome! I’ll try to have a quick video up by the end of the week, and sometime after that I’ll make an official vlog. The vlogs will be my encouragement to keep going.

Also, something that I noticed…your stairs and hallway brace meshes (three meshes in total) for polaris use complex collision as simple. The issue here is that when I use a line trace to get the surface type of that mesh, it is always going to return NULL because the line trace looks for simple collision. I have tested using a complex line trace, which looks for complex collisions, but that didn’t work. I believe I can get around it by setting every mesh to complex collision as simple and set the surface type in the material, but I don’t like doing that because, in theory, two meshes can use the same material but have different surface types; so I like to set the surface type within the mesh instead. Also, complex line tracing is more taxing than simple line tracing.

How hard would it be to fix the collisions of these three meshes in blender? Since you’re not developing anymore, I would feel bad asking you to make those changes, so I am willing to do it myself if needed.