After a short break last week, and working on the compatibility updates I can now turn my attention back to the Command Center pack. I wanted to narrow down a color scheme before I continued adding pieces. The clean white look was too similar to the example environments I used in the past, and I wanted to show how you can contrast the different color elements together. This is what I’ve got so far. I’ve gotten it down to either this red, or yellow - though I’m leaning more towards the red. I also added 4 different base textures so that the materials didn’t look too clean. Of course you have the option of going back to the original look through the material instances. =) (Also, for those of you waiting on 4.13 compatibility for Hallways and Interiors, I’m still awaiting a response from Epic.)