# Modular Rig Problem

**URL:** <https://forums.unrealengine.com/t/modular-rig-problem/2134552>\
**Category:** Character & Animation\
**Tags:** modular, rig, unreal-engine\
**Created:** [November 19, 2024, 3:32am UTC](https://forums.unrealengine.com/t/modular-rig-problem/2134552 "2024-11-19T03:32:11Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Justaserpent-26](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Justaserpent-26](https://forums.unrealengine.com/u/Justaserpent-26)\
**Post date:** [November 19, 2024, 3:32am UTC](https://forums.unrealengine.com/t/modular-rig-problem/2134552/1 "2024-11-19T03:32:11Z")

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Okay so I’m having issues. I’m using Unreal 5.5 but theres a problem.

first, I imported a model from blender. But then It doe snot show sockets after I create the skeletal mesh.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/8/5/38509b829792c6ab52b2210c7786510d81905565.jpeg)

So then I thought, maybe it needs to imported as an FBX. So I did that but it only showed sockets for the horns, eyes ect.

Is there some steps I did not know about. Was there somehting I was supposed to do first?

I’m frustraited cause I’m tryimg to learn this stuff so I’m kind of stuck.

If you can help me with this that’d be great.

thank you.
