Hi haimat,
Thanks for the reply.
Currently I am modifying the MyEventHandler in the MMS/game folder, using the exact demo code and this is working for me.
If I copy the MyEventHandler into my own folder, and rename it, the dropdown in the create event handler node finds it, but the menu won’t show, using the same code as above (the sample code). It shows fine when pointing at the original MyEventHandler sample in the MMS folder structure.
My gut feeling is that my 4.14 engine install has path issues in it. I’m having troubles with another plugin not properly connecting materials to the given assets as well.
I can continue to work from the MMS/game structure.
Thanks and cheers,
Max