Modular Menu System Support Thread

Hi, I could do with some help please. :slight_smile: Nice looking product so far.

I want to make my own eventhandler but I don’t understand how to go about it. (I understand basically how to modify the code inside)

I could edit the given MyEventHandler but I don’t think I am meant to do it this way?

So what is the general way of setting up my own version of the event handler (in BluePrints)?

(If it involves casts then please explain in detail as I don’t understand casting yet.)

Typically I might copy the MyEventHandler code inside my own BluePrint (then modify it) and place it inside my own folder structure outside of ModularMenuSystem folders? But then how would the Create Event handler node know where it was?

Thanks for any assistance and might I suggest this would be a topic for the documentation for us less experienced in UE.

Cheers,
Max