Hi Bagner,
Can you please provide the following information:
- The full call-stack from the crash reporter window and make sure you submit the crash report as well.
- Include your Machine/Epic IDs so we can reference the crash in our system
- The logs from the crash located in your Project Folder > Saved > Logs
- Fully detailed repro steps to create the crash.
- If you have a sample asset that reproduces this 100% of the time that would be helpful as well.
- Do you see this in your personal project or in any project created with 4.10?
- Do you get the same crash in 4.11? There have been some significant improvements to the FBX importer that may have already been resolved.
Thank you!
Tim