Modeling Issues, Adding models from Blender to Unreal

Hi guys I need your help, can anyone inform me what i’m doing wrong regarding to adding models with animations from blender to unreal?

the models as you can see below are currently mushed in and is deformed, and I have a animation as well which is doing the same, and im trying to fix this issue.

With that said i do appreciate the help and I hope to get some answers soon, thank you guys/gals!