I have created a scene in real scale - with lots of spawn objects that are animated in world position in timelines for each actor.
Now im putting it in AR with Arkit - and wish to put it on a table = scale it down to 0.1 or so.
How can i do this? - i imagine that if there is a general scene scale - then the camera movement will also be scaled - and not fit the actual 3d tracking from ARkit
But i tried scaling all down - by attaching all objects and actors to another object that was then scaled - but all the animation of cause still happen in real world scale.
So any ideas anyone ?