Mobile Packaging and mobile HDR

HI.This mobile HDR is real a bottleneck for mobile development and scalability. and it often leaves developer to decide between high quality or performance .
enabling mobile HDR in some phones Costs 20 fps .
the fact that we have two pubg games one is pubg and one is pubg lite can prove this argument.
Suggestion 1: Make mobile HDR switch in device profiles functional .
suggestion 2: packaging results in two obb files one with HDR enabled and one without HDR, and game decides to download which one based on device hardware