# (Mobile) Laser material

**URL:** <https://forums.unrealengine.com/t/mobile-laser-material/412843>\
**Category:** Rendering\
**Tags:** unreal-engine, Blueprint, question\
**Created:** [December 21, 2017, 4:11pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843 "2017-12-21T16:11:04Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![IppolitoGermer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ippolitogermer/32/462694_2.png) [@IppolitoGermer](https://forums.unrealengine.com/u/IppolitoGermer)\
**Post date:** [December 21, 2017, 4:11pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/1 "2017-12-21T16:11:04Z")

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I’m trying to create a material for a laser projectile for furniture, what’s the best way?

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**Author:** ![xlar8or](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/xlar8or/32/710746_2.png) [@xlar8or](https://forums.unrealengine.com/u/xlar8or)\
**Post date:** [December 21, 2017, 4:20pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/2 "2017-12-21T16:20:06Z")

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Hey there, what do you mean with laser projectile?

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**Author:** ![IppolitoGermer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ippolitogermer/32/462694_2.png) [@IppolitoGermer](https://forums.unrealengine.com/u/IppolitoGermer)\
**Post date:** [December 21, 2017, 5:47pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/3 "2017-12-21T17:47:08Z")

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like star wars

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<div class="post-metadata">

**Author:** ![xlar8or](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/xlar8or/32/710746_2.png) [@xlar8or](https://forums.unrealengine.com/u/xlar8or)\
**Post date:** [December 21, 2017, 5:53pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/4 "2017-12-21T17:53:09Z")

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Check [this](https://www.youtube.com/watch?v=ZrBTJma0dd0) or [this](https://www.youtube.com/watch?v=fBZN6Cu81Ak).

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<div class="post-metadata">

**Author:** ![IppolitoGermer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ippolitogermer/32/462694_2.png) [@IppolitoGermer](https://forums.unrealengine.com/u/IppolitoGermer)\
**Post date:** [December 21, 2017, 6:16pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/5 "2017-12-21T18:16:11Z")

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work with mobile?

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<div class="post-metadata">

**Author:** ![xlar8or](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/xlar8or/32/710746_2.png) [@xlar8or](https://forums.unrealengine.com/u/xlar8or)\
**Post date:** [December 21, 2017, 6:19pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/6 "2017-12-21T18:19:39Z")

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Not sure, but it’s just an emissive, try it and see if it works.

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<div class="post-metadata">

**Author:** ![IppolitoGermer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ippolitogermer/32/462694_2.png) [@IppolitoGermer](https://forums.unrealengine.com/u/IppolitoGermer)\
**Post date:** [December 21, 2017, 7:46pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/7 "2017-12-21T19:46:04Z")

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![224702-prb.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/8/1/181cbfb197eb8bfff28c30b41dc4def3cd358107.jpeg)

the material does not work

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<div class="post-metadata">

**Author:** ![xlar8or](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/xlar8or/32/710746_2.png) [@xlar8or](https://forums.unrealengine.com/u/xlar8or)\
**Post date:** [December 21, 2017, 7:49pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/8 "2017-12-21T19:49:33Z")

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What is the shader model you are using?

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<div class="post-metadata">

**Author:** ![IppolitoGermer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ippolitogermer/32/462694_2.png) [@IppolitoGermer](https://forums.unrealengine.com/u/IppolitoGermer)\
**Post date:** [December 21, 2017, 8:07pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/9 "2017-12-21T20:07:18Z")

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default lit

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<div class="post-metadata">

**Author:** ![xlar8or](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/xlar8or/32/710746_2.png) [@xlar8or](https://forums.unrealengine.com/u/xlar8or)\
**Post date:** [December 21, 2017, 8:10pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/10 "2017-12-21T20:10:54Z")

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default lit?

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<div class="post-metadata">

**Author:** ![IppolitoGermer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ippolitogermer/32/462694_2.png) [@IppolitoGermer](https://forums.unrealengine.com/u/IppolitoGermer)\
**Post date:** [December 21, 2017, 8:14pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/11 "2017-12-21T20:14:19Z")

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yes (edited)

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<div class="post-metadata">

**Author:** ![xlar8or](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/xlar8or/32/710746_2.png) [@xlar8or](https://forums.unrealengine.com/u/xlar8or)\
**Post date:** [December 21, 2017, 8:23pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/12 "2017-12-21T20:23:41Z")

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Make sure you have some kind of bloom in your post processing volume. Although that doesnt justify why you dont see it in the preview window. If you go into your project settings → Engine → Rendering → Mobile HDR check if it is on.

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<div class="post-metadata">

**Author:** ![Vaheva](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/vaheva/32/963466_2.png) [@Vaheva](https://forums.unrealengine.com/u/Vaheva)\
**Post date:** [December 21, 2017, 9:21pm UTC](https://forums.unrealengine.com/t/mobile-laser-material/412843/13 "2017-12-21T21:21:58Z")

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Here you have ready and good beam tutorial, this is what you need:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

I have it for simple laser pointer, can be lightsaber too.
