Mobile Cascade shadows for Landscape?

Currently there is no Mobile flag for landscape Enable CSM shadows. Is it possible to enable it somehow or the best and cheapest for performance way is to convert Landscape to Static Mesh and optimise geometry (not effective in production)?

Hi Leonid,

Unfortunately not at the minute, however there’s a console variable you can use to force everything to be CSM ‘receivable’. Try ‘r.AllReceiveDynamicCSM 1’.

We’re still working on this, hopefully the flag itself will be unnecessary in 4.13.