Mixing two textures to make it brighter

i have a deep blue texture and a white texture. how can combine the two so the texture become light blue in the material editor?


I assume this texture is going into your Diffuse/Albedo…(guess it doesn’t matter) but Use a multiply first before going into it’s slot in the Material editor…then multiply but some number like 2 or 3…should brighten it up some…try 10 to really lighten the texture…otherwise photoshop/gimp would be best…
Also way easier to set this up as a Material Instance so you can just do it real time…

PERFECT!!! I have been looking for this for a long time.