# Missing package store manifest file while packaging

**URL:** <https://forums.unrealengine.com/t/missing-package-store-manifest-file-while-packaging/724440>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, packaging-projects\
**Created:** [December 9, 2022, 1:12am UTC](https://forums.unrealengine.com/t/missing-package-store-manifest-file-while-packaging/724440 "2022-12-09T01:12:08Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![TheGlitcher](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TheGlitcher](https://forums.unrealengine.com/u/TheGlitcher)\
**Post date:** [December 9, 2022, 1:12am UTC](https://forums.unrealengine.com/t/missing-package-store-manifest-file-while-packaging/724440/1 "2022-12-09T01:12:09Z")

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I just finished my first game and I wanted to package it for MacOS, but it gave me this error:

UATHelper: Packaging (Mac): ERROR: A package store manifest is required when staging to IoStore. Expected to find /Users/ **USER** /Documents/Unreal Projects/WarehouseWreckage/Saved/Cooked/Mac/WarehouseWreckage/Metadata/packagestore.manifest. Ensure that cooking was successful.  
UATHelper: Packaging (Mac): (see /Users/ **USER** /Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt for full exception trace)  
UATHelper: Packaging (Mac): AutomationTool executed for 0h 47m 19s  
UATHelper: Packaging (Mac): AutomationTool exiting with ExitCode=1 (Error\_Unknown)  
PackagingResults: Error: A package store manifest is required when staging to IoStore. Expected to find /Users/ **USER** /Documents/Unreal Projects/WarehouseWreckage/Saved/Cooked/Mac/WarehouseWreckage/Metadata/packagestore.manifest. Ensure that cooking was successful.  
UATHelper: Packaging (Mac): RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 1  
PackagingResults: Error: AutomationTool was unable to run successfully. Exited with code: 1  
PackagingResults: Error: Unknown Error

I selected use project settings (shipping) and I packaged it. Here is the full log:

> <https://gist.github.com/Thekalihacker/c91484d61eb820c110e664595014577e>

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**Author:** ![Totor](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Totor](https://forums.unrealengine.com/u/Totor)\
**Post date:** [February 6, 2023, 9:30am UTC](https://forums.unrealengine.com/t/missing-package-store-manifest-file-while-packaging/724440/2 "2023-02-06T09:30:32Z")

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Did you find a solution for this issue ? I’m currently facing the same problem

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**Author:** ![Tachi\_Ko](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Tachi\_Ko](https://forums.unrealengine.com/u/Tachi_Ko)\
**Post date:** [April 17, 2023, 6:05pm UTC](https://forums.unrealengine.com/t/missing-package-store-manifest-file-while-packaging/724440/3 "2023-04-17T18:05:14Z")

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I know this has been posted a long while ago, but for those who find this forum question later: I also had a similar issue to this just not too long ago, and I found that cooking the project before attempting to package helped eliminate these errors. But I cannot guarantee that this is indeed the solution to ensuring this issue doesn’t occur when packaging…

This is on Unreal Engine 5.1 btw!

 ![Screenshot 2023-04-17 at 12.33.24 PM](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/0/7/a07ccd71dcf4b2a259cab9286ac96c1cf655c291.png)

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**Author:** ![NircoVir2333](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@NircoVir2333](https://forums.unrealengine.com/u/NircoVir2333)\
**Post date:** [July 4, 2023, 7:24am UTC](https://forums.unrealengine.com/t/missing-package-store-manifest-file-while-packaging/724440/4 "2023-07-04T07:24:54Z")

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Forgive me for my bad English firstly, It is not my native language.  
Same problem happens to me, I notice the error mentioned ‘IoStore’, I try to click ‘Packaging Settings’ in same menu which I package the project. ‘Project Settings’ window opened and focusing on ‘Project - Packaging’, there is an option named ‘Use Io Store’ below. I disable it and package project again. It succeed.  
I don’t know why the problem happens. I’m just sharing what I have done. I hope this could be helpful for you.

 ![catch](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/3/8/23857bf949cf0e1973a2ec1aee5acc7633dffad0.png)

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**Author:** ![skrambledagg](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/skrambledagg/32/468955_2.png) [@skrambledagg](https://forums.unrealengine.com/u/skrambledagg)\
**Post date:** [July 12, 2023, 9:21pm UTC](https://forums.unrealengine.com/t/missing-package-store-manifest-file-while-packaging/724440/5 "2023-07-12T21:21:58Z")

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this worked for me thanks! (UE 5.2.1)

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**Author:** ![DLR.OKen](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DLR.OKen](https://forums.unrealengine.com/u/DLR.OKen)\
**Post date:** [February 26, 2026, 10:36pm UTC](https://forums.unrealengine.com/t/missing-package-store-manifest-file-while-packaging/724440/6 "2026-02-26T22:36:38Z")

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Remove any Special Characters from your .uproject file, that can cause this issue.
