I use compiled UE4 Version: 4.17.1-0+++UE4+Release-4.17 for Suse Linux (Leap 42.3) and latest NVPACK
(android-sdk-linux, apache-ant-1.8.2, android-ndk-r12b).
I successful build FPV-sample project for Linux, but can’t make it for Android-19 (ETC2 or any another)
It looks like:
tail -1000 ./fstPersForAndroid.log |grep error: |head -3
[2017.09.30-15.28.42:205][723]UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: /home/wws/NVPACK/android-ndk-r12b/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/../../../../arm-linux-androideabi/bin/ld: error: cannot find -lgpg
[2017.09.30-15.28.42:206][723]UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: /home/wws/NVPACK/android-ndk-r12b/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/../../../../arm-linux-androideabi/bin/ld: error: cannot find -lPhysX3
[2017.09.30-15.28.42:207][723]UATHelper: Packaging (Android (ETC2)): UnrealBuildTool: /home/wws/NVPACK/android-ndk-r12b/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/lib/gcc/arm-linux-androideabi/4.9.x/../../../../arm-linux-androideabi/bin/ld: error: cannot find -lPhysX3Extensions
My PhysX lib binary doesn’t compiled for Android-19
~/dist/UnrealEngine-release/Engine/Source/ThirdParty/PhysX/Lib> ls
HTML5 IOS Linux TVOS
And I don’t know how to find and compile the sources for libgpg.* for Android
What can I do for build libgpg and another missing dependencies from LOG?
Like a ( … png, curl, ogg, vorbis, opus, PhysX3Cooking )
Thanks for Your help