Mirroring inside blueprint - first time using instanced meshes

Hi all, Ive made an instanced mesh array inside a blueprint, in x,y,z axes, i now need to mirror the entire array over the x axis with a small offset , so in effect there are two large long arrays of meshes with a small gap in the middle.

I hope i dont have to copy the blueprint again and offset it ? is there a way of creating this with just the one blueprint?

What code do you have so far?

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Ok, so you did the math to make one side. The other side is the same, but with reversed locations :slight_smile:

Or, maybe easier, use