I’m trying to make a tool that allows me to assign actors to an array on a blueprint and mirror those actors across the desired axis based on the location of the blueprint scene component. It doesn’t seem like there’s any way to duplicate or spawn actors in the construction script. How should I go about making a utility tool like this?
look into editor utilities… construction script can only do so much
Problem with editor utilities, as far as I know, is that it’s destructive. It would be nice to have a “mirror modifier” type effect while working with level assets.