# Minor UI Feature Request for Find in Blueprints

**URL:** <https://forums.unrealengine.com/t/minor-ui-feature-request-for-find-in-blueprints/1233885>\
**Category:** Feedback & Requests\
**Tags:** custom-event, unreal-engine, FeatureRequest, Blueprint\
**Created:** [July 19, 2023, 5:19pm UTC](https://forums.unrealengine.com/t/minor-ui-feature-request-for-find-in-blueprints/1233885 "2023-07-19T17:19:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![QuicKTricKz](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/quicktrickz/32/547676_2.png) [@QuicKTricKz](https://forums.unrealengine.com/u/QuicKTricKz)\
**Post date:** [July 19, 2023, 5:19pm UTC](https://forums.unrealengine.com/t/minor-ui-feature-request-for-find-in-blueprints/1233885/1 "2023-07-19T17:19:21Z")

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When using Find in Blueprints to search for custom events it would be helpful to differentiate which result is the actual event and which ones are the uses of the searched for event. Currently they all appear with the same white arrow icon.

Perhaps the actual event should have a red icon on the search results?
