# Minor naming Issue

**URL:** <https://forums.unrealengine.com/t/minor-naming-issue/374733>\
**Category:** Asset Creation\
**Tags:** unreal-engine, bug-report, question\
**Created:** [October 28, 2016, 2:25pm UTC](https://forums.unrealengine.com/t/minor-naming-issue/374733 "2016-10-28T14:25:29Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_1e5a9f00](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_1e5a9f00](https://forums.unrealengine.com/u/anonymous_user_1e5a9f00)\
**Post date:** [October 28, 2016, 2:25pm UTC](https://forums.unrealengine.com/t/minor-naming-issue/374733/1 "2016-10-28T14:25:29Z")

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When I name a material, or a mesh (didn’t test it with everything), if the first name of the material is for example : M\_Beard\_0, and I duplicate it, it automatically jump to M\_Beard\_2 instead of M\_Beard\_1.  
That’s obviously a minor issue, but I just wanted to notify it.

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**Author:** ![anonymous\_user\_0c62419a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0c62419a](https://forums.unrealengine.com/u/anonymous_user_0c62419a)\
**Post date:** [October 28, 2016, 7:01pm UTC](https://forums.unrealengine.com/t/minor-naming-issue/374733/2 "2016-10-28T19:01:40Z")

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Hi Vardekrom,

I was able to replicate this issue and logged a bug report here: [Unreal Engine Issues and Bug Tracker (UE-37958)](https://issues.unrealengine.com/issue/UE-37958)

This will probably get backlogged, but rest assured that the error only occurs with 0. Meaning if you start at 1 you will be fine.

,

Ed
