I have a workflow when using asset packs where I only copy what’s immediately needed into my project to keep the repository clean. As such, I copied a skeleton and skeletal mesh in the past without the 100 animations that came with it. Now I want to copy some animations over, but I can’t find out how and would appreciate any pointers. Note that this isn’t a humanoid skeleton, but it’s a very simple custom skeleton instead (a bow).
I feel like it should be simple since the skeletons match 100%. Any advice appreciated!