# (METASOUNDS) Sound attenuation not working when starting from outside the attenuation radius

**URL:** <https://forums.unrealengine.com/t/metasounds-sound-attenuation-not-working-when-starting-from-outside-the-attenuation-radius/552117>\
**Category:** Audio\
**Tags:** unreal-engine, UE5-0, question\
**Created:** [May 8, 2022, 5:44pm UTC](https://forums.unrealengine.com/t/metasounds-sound-attenuation-not-working-when-starting-from-outside-the-attenuation-radius/552117 "2022-05-08T17:44:34Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![MrProvolowned](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mrprovolowned/32/467585_2.png) [@MrProvolowned](https://forums.unrealengine.com/u/MrProvolowned)\
**Post date:** [July 22, 2022, 1:18pm UTC](https://forums.unrealengine.com/t/metasounds-sound-attenuation-not-working-when-starting-from-outside-the-attenuation-radius/552117/3 "2022-07-22T13:18:10Z")

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Hey bud did you ever get this working? I am having the same issues as you, only its across the board with all sound types. It just doesn’t work with attenuation turned on. Can’t seem to find a solution anywhere.

EDIT: Found a solution to my issue here, maybe it will help you…

> [@Sound Attenuation NOT working](https://forums.unrealengine.com/t/sound-attenuation-not-working/446804):
>
> Hey!! I apologise if this has been asked, I did have a look before I posted and couldnt find an answer…i’m assuming is should be a simple thing lol, all i’m trying to do is use a sound wave/cue for a radio in my level, I tick the ‘override’ attenuation settings to change them to my liking, but no matter WHAT i do, when i press play to run through my level, the audio wont play…if i untick overide attenuation the audio plays just fine, but i am trying to imitate a radio so I need the audio to fade…

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