MetaSound volume in the sound_component has a low cap

Summary

MetaSound volume in the sound_component has a low cap. Increasing the Volume value above 0, won’t make the sound louder in game.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Audio

Steps to Reproduce

Add a Scene Graph entity to the world. Create a MetaSound asset, following the guide provided here: Sound Component in Unreal Editor for Fortnite | Fortnite Documentation | Epic Developer Community

Add a Sound Attenuation asset to the MetaSound (not sure if this is relevant, but I want to include it).

Add the MetaSound to the entity as a sound_component.
Change the volume in the sound_component to a value like 200 and compare it to the default value of 0.
Make sure AutoPlay is on, or you have a way to play the sound through verse.

Expected Result

The volume should be really loud, especially louder than when it’s set to 0.

Observed Result

The volume doesn’t change at all. Reducing it to negative values will lower the volume correctly, but increasing it above 0, won’t higher the volume up.

Platform(s)

windows

Upload an image

Attaching a video aswell, i hope it helps

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Getting someone to take a look.

FORT-925684 has been ‘Closed’. This is working as intended by design.

If this is working as intended, I suggest making some changes to it. Volume is very low in game. I’ll need to use an Audio Player Device instead.

Edit: actually I’ll need to use more than one. sound_component was so nice :frowning:

@Flak How’s that intended by design? This component is so helpful and we can’t change the volume :frowning:. Really hoping for this bug to get fixed :folded_hands:t2:

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