MetaHumans Hoodie String does not have physics

So I’m here due to looking for a solution for this myself, and I found one, although idk if it’s a permanent fix. If you’ve already successfully moved all body parts over from your metahuman into your Character BP, and have used the Set Leader Pose Component node in Construction Script, I deleted the Torso variable that I originally plugged into the Target pin, compiled saved n played and the drawstrings are dangling freely now! I know this is an old post but hey, I ended up here looking for solutions so I figured I’d share what worked for me (at least for now)

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