It doesn’t matter whether its for cinematics or games, its about performance while working in engine. I can render it 60 fps if I want to, its not the problem. The problem is the performance. It’s okay to watch a 24 fps cinematic (I always render cinematics at 24 fps), but its not okay to work inside engine with 24 fps, I want to have more performance and more optimized metahumans
Thanks for your guess about material though