MetaHuman - Tips & Tricks

I’ll make a tutorial as soon as I finish my project. Polycam has trouble with the eyeballs and their shape, but luckily MetaHuman can recreate the eyes pretty well. One important thing I forgot to add in my original description above (unfortunately I can’t edit it anymore) is to switch to Unlit mode when you set the curves. It’s much easier to see where to put the control points.