# Metahuman + Mutable - Character "in the air"

**URL:** <https://forums.unrealengine.com/t/metahuman-mutable-character-in-the-air/2717641>\
**Category:** Character & Animation\
**Tags:** unreal-engine, feedback\
**Created:** [April 24, 2026, 7:33am UTC](https://forums.unrealengine.com/t/metahuman-mutable-character-in-the-air/2717641 "2026-04-24T07:33:48Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![dlorre](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dlorre](https://forums.unrealengine.com/u/dlorre)\
**Post date:** [April 24, 2026, 7:33am UTC](https://forums.unrealengine.com/t/metahuman-mutable-character-in-the-air/2717641/1 "2026-04-24T07:33:48Z")

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So I have encountered this issue with Mutable + Metahuman. Actually it is a metahuman converted to Top Down Character. However the issue is that the capsule ends below the character feet.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/c/e/3ce8ca3572001b65b81dac20c010b2c9e5acad7d.jpeg)

So I have looked what caused it for several days. Finally I noticed that all the characters heads were top aligned. So, I changed my CO\_ file from this

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/4/f/d4fcc51ded649e41658f267ba78078e58ab3cc49.jpeg)

to that:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/4/e/54ee6798eec8ca8a3c0a72ed0a70d9a71c17d0b7.jpeg)

and that solved the issue:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/5/b/85b8188fab2155d89ceac0b15e453914b32cb9bc.jpeg)
