# Metahuman Cyber Eye

**URL:** <https://forums.unrealengine.com/t/metahuman-cyber-eye/563941>\
**Category:** Film, TV & Animation\
**Tags:** unreal-engine, Showcase, Work-in-Progress, metahuman\
**Created:** [May 23, 2022, 6:47am UTC](https://forums.unrealengine.com/t/metahuman-cyber-eye/563941 "2022-05-23T06:47:24Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![snayyss](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/snayyss/32/484654_2.png) [@snayyss](https://forums.unrealengine.com/u/snayyss)\
**Post date:** [May 23, 2022, 6:47am UTC](https://forums.unrealengine.com/t/metahuman-cyber-eye/563941/1 "2022-05-23T06:47:24Z")

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Hey!  
Working on some cut scenes for a music video , using Metahumans and FaceCap, wanted to share this quick look with y’all and happy to answer any questions.

I post more work on my insta if you’re interested! [@snayss](https://instagram.com/snayss)

 ![HighresScreenshot00057](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/4/c/44c7ee8050763b6da3da2d8a4a9221aeb838e68f.jpeg)

[https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/6/8/768d77813bb7fefe23f0565f013cdea10987913f.mp4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/6/8/768d77813bb7fefe23f0565f013cdea10987913f.mp4)

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**Author:** ![Zezkaii](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/zezkaii/32/1194610_2.png) [@Zezkaii](https://forums.unrealengine.com/u/Zezkaii)\
**Post date:** [May 23, 2022, 9:57pm UTC](https://forums.unrealengine.com/t/metahuman-cyber-eye/563941/2 "2022-05-23T21:57:36Z")

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Hello @snayyss, I hope you are doing well. Thanks for sharing your fantastic Metahuman creations here in the Unreal Engine forums! Nothing gets the day started like being hypnotized by a realistic-looking cyber eye. 😆

I’m looking forward to checking out your Instagram to see all the work you haven’t shared yet, but I hope you also continue to keep us updated here!

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**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [May 24, 2022, 12:08am UTC](https://forums.unrealengine.com/t/metahuman-cyber-eye/563941/3 "2022-05-24T00:08:10Z")

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Hi @snayyss , This Looks like some serious Eye Candy! Are you using a Custom Eye Material? OR is this something else? I would definitely like to use this sort of Eye FX for my version of [Superman’s](https://forums.unrealengine.com/t/ue5-krypton-my-version-of-my-favorite-superhero-superman/562943) Heatvision.

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**Author:** ![snayyss](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/snayyss/32/484654_2.png) [@snayyss](https://forums.unrealengine.com/u/snayyss)\
**Post date:** [May 24, 2022, 5:12am UTC](https://forums.unrealengine.com/t/metahuman-cyber-eye/563941/4 "2022-05-24T05:12:18Z")

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Thanks:) It’s the Metahuman Procedural eye shader, and I just went in and modified/inserted a few custom nodes!

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**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [May 24, 2022, 9:45pm UTC](https://forums.unrealengine.com/t/metahuman-cyber-eye/563941/5 "2022-05-24T21:45:49Z")

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Excellent. I think that’s something I can handle (not much of a 3D Artist yet). I’m opened to any tips (I do not expect you to give away your proprietary technique).

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**Author:** ![snayyss](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/snayyss/32/484654_2.png) [@snayyss](https://forums.unrealengine.com/u/snayyss)\
**Post date:** [May 26, 2022, 10:09am UTC](https://forums.unrealengine.com/t/metahuman-cyber-eye/563941/6 "2022-05-26T10:09:43Z")

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I would recommend just opening the eye material and first start playing with the existing parameters, there are quite a few parameters which could create a variety of looks. Then if there is some parameter that inspires you , you can dig into the node graph, find the parameter, and go from there:)
