# Metahuman custom Hair only few strands showing when binded to head

**URL:** <https://forums.unrealengine.com/t/metahuman-custom-hair-only-few-strands-showing-when-binded-to-head/1139116>\
**Category:** Character & Animation\
**Tags:** bind, binding, hairworks, unreal-engine, Blueprint, metahuman\
**Created:** [April 24, 2023, 9:40am UTC](https://forums.unrealengine.com/t/metahuman-custom-hair-only-few-strands-showing-when-binded-to-head/1139116 "2023-04-24T09:40:09Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![PaolaOCR](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/paolaocr/32/88708_2.png) [@PaolaOCR](https://forums.unrealengine.com/u/PaolaOCR)\
**Post date:** [April 24, 2023, 9:40am UTC](https://forums.unrealengine.com/t/metahuman-custom-hair-only-few-strands-showing-when-binded-to-head/1139116/1 "2023-04-24T09:40:09Z")

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Hello

I made some custom hair for my metahuman, I added them as new groom in the blueprint and they look perfect and in the correct position but then when I create the binding most of them disappear and only very few strands showing instead of the full version.

I also changed the setting to “inclusive” in the progect settings because before they were completely disappearing. But this didn’t solve the problem completely.

This is what it looks like:

 ![aaaa.PNG](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/1/e/21eedf7986a73a5186f04d24e9e4e1aa7ecd7535.jpeg)

Any help would be very appreciated 🙂

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<div class="post-metadata">

**Author:** ![PaolaOCR](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/paolaocr/32/88708_2.png) [@PaolaOCR](https://forums.unrealengine.com/u/PaolaOCR)\
**Post date:** [April 25, 2023, 2:16pm UTC](https://forums.unrealengine.com/t/metahuman-custom-hair-only-few-strands-showing-when-binded-to-head/1139116/2 "2023-04-25T14:16:11Z")

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I have been doing some tests and looks like if I use a very low density in the Xgen options in Maya, and then I bring it in Unreal and bind it to the head, it works.

Instead as soon as I add more density to have a bit more details, once I bind the groom on the head most of them disappear (looks like only the strands where the guides are stay visible).

No clue how to solve this atm.
