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Metahuman Corrective Joints not baking to Anim Sequence
Development
Character & Animation
rig
,
joints
,
metahuman
,
unreal-engine
Dom-Edglrd
(Dom-Edglrd)
December 11, 2024, 6:48pm
2
UPDATE:
We’ve upgraded our project to 5.5 and it looks like that’s solved the problem.
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