I’m hoping there will be, because as it stands right not it appears to be impossible to use these with custom armor or body models. That severely limits what you can use this for.
I’ve seen some people who have frankensteinned it in UE4 by removing the head of a character and sticking the metahuman onto it in a blueprint, but this isn’t really ideal especially for certain clothing types that may wrap around the neck such as a turtleneck.
I’ve tried exporting the asset from UE4 and then reimporting it, but doing so seems to generate a bunch of errors.