It looks like cloth simulation was enabled in the 5.1.1 build, so that could have been that huge spike.
I’m not 100% sure about it though, I’ve started from scratch a couple of times on that so that’s my best guess!
Cheers,
Dado.
It looks like cloth simulation was enabled in the 5.1.1 build, so that could have been that huge spike.
I’m not 100% sure about it though, I’ve started from scratch a couple of times on that so that’s my best guess!
Cheers,
Dado.