UFUNCTION(BlueprintCallable, BlueprintPure, Meta = (BlueprintThreadSafe), Category = “State”)
bool WantToDoSomethingElse() const;
Working with this declaration and version 4.18.1
This is a method of the MyAnimInstance class.
UFUNCTION(BlueprintCallable, BlueprintPure, Meta = (BlueprintThreadSafe), Category = “State”)
bool WantToDoSomethingElse() const;
Working with this declaration and version 4.18.1
This is a method of the MyAnimInstance class.