How could I go about getting a mesh to “follow” another mesh on one spline?
I’m making a train for a project and the train cars need to follow one another.
Currently, I have a spline movement component and a train car blueprint set to follow the spline, but I can’t figure out how to offset the train car to be behind the spline component (it currently just sits on top of it)
I’ve tried to attach the actor to the spline, but then it rotates at the same time as the spline component rather than waiting to rotate at the correct time.
Any help would be greatly appreciated!