# Meshes broken

**URL:** <https://forums.unrealengine.com/t/meshes-broken/1926350>\
**Category:** World Creation\
**Tags:** unreal-engine\
**Created:** [July 4, 2024, 11:28am UTC](https://forums.unrealengine.com/t/meshes-broken/1926350 "2024-07-04T11:28:23Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Origins](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Origins](https://forums.unrealengine.com/u/Origins)\
**Post date:** [July 4, 2024, 12:33pm UTC](https://forums.unrealengine.com/t/meshes-broken/1926350/7 "2024-07-04T12:33:00Z")

</div>

I found this error from log

Oodle Decode: compressed buffer starts with zero byte; invalid or corrupt compressed stream

And I am looking this method  
[How to fix the errorr:OodleDecode: compressed buffer starts with zero byte; invalid or corrupt compressed stream.](https://forums.unrealengine.com/t/how-to-fix-the-errorr-compressed-buffer-starts-with-zero-byte-invalid-or-corrupt-compressed-stream/794035))

Edit : Solved

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_[View the full topic](https://forums.unrealengine.com/t/meshes-broken/1926350)._
