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Meshes Black after lighting build?

I just would like to know why my meshes turn black after rendering the lighting because I do have a Lightmass importance Volume.

Do you also have a 2nd uv channel with a lightmap? http://www.youtube.com/watch?v=z5yc-bKbHyc

No I don’t, never needed them before, but now I know lol, thanks for helping I really appreciate it!