Just something I noticed as a new user, that would be very helpful.
When viewing a material, you have a viewport with a point light, and you can rotate the “object” easily and get a feel for how it looks.
When viewing a mesh though, your jarred back into the engine’s default viewport view, and have to use a multitude of keys and mouse buttons and travel to see the mesh from different angles.
I couldn’t find an option to view mesh’s any differently, no rotate mesh instead of camera, but there may be one…
If not, is there anyone working on a mesh view?
(This is totally unimportant, in the grand scheme of things, but it annoyed me enough to mention it)