# Mesh problem

**URL:** <https://forums.unrealengine.com/t/mesh-problem/2105516>\
**Category:** Game Development\
**Tags:** skeleton-mesh, unreal-engine, question\
**Created:** [November 5, 2024, 6:38am UTC](https://forums.unrealengine.com/t/mesh-problem/2105516 "2024-11-05T06:38:33Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![AsgharKhavari](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AsgharKhavari](https://forums.unrealengine.com/u/AsgharKhavari)\
**Post date:** [November 5, 2024, 6:38am UTC](https://forums.unrealengine.com/t/mesh-problem/2105516/1 "2024-11-05T06:38:33Z")

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![photo_2024-11-05_15-14-00](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/1/e/31ee1ca0d678f86db4ff5adc38c1b043bb40ee25.jpeg)  
I donoo what’s wrong with this mesh

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**Author:** ![SupportiveEntity](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SupportiveEntity](https://forums.unrealengine.com/u/SupportiveEntity)\
**Post date:** [November 5, 2024, 8:16am UTC](https://forums.unrealengine.com/t/mesh-problem/2105516/2 "2024-11-05T08:16:01Z")

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Hey there @AsgharKhavari! Welcome to the community! It looks like your mesh is just showing higher LOD levels. You can adjust the amount of screenspace needed before it changes to them by disabling AutoComputeLODDistance and changing it per LOD inside the details:

> [@Changing LOD distances? LODs and foliage?](https://forums.unrealengine.com/t/changing-lod-distances-lods-and-foliage/292093):
>
> I have three LODs. The highest LOD only kicks in when I’m really close. I assume this is because it takes up most of the screen space. How can I change the LODs so they switch based on distance? I.e The LODs only scroll when they are in the distance? Also my LODs don’t work when I use them with the foliage brush. [](https://i.imgur.com/8dJruJq.png)

If that’s not the case, let me know!
