I’ve been working on a project in 4.13 and I wanted to try the Ray Traced soft shadows. I had enabled the Generate Mesh Distance Field in the project settings and restarted the editor.
When i turn on Ray traced shadows on a point light, the shadows completely disappear. And when I try to Visualise the Mesh Distance Field, The viewport doesnt change and I get a message in red saying “Distance Field AO is disabled through scalability”
I tried the same project on 4.14 preview and the Mesh Distance fields work fine. Is there a bug in 4.13? or is something up with my local install of the engine?