Hi there, I’m having an issue with the static mesh’s in my map [mainly when moving around their corners]. When i move around a mesh, the outside of the mesh flashes for an instance showing the outside of the level. I assume that this is a rendering problem, but it could also have to do with the meshes being used. Would really love if someone could help me with this problem, because the meshes flash almost every 4 seconds making it unbearable to work with.
-Am using Infinity Blade Ice assets
-Using custom material (But it works fine on my other maps)
-Using Exponential Fog
-Flashing usually appears when moving under door pathways or the outside edge of the mesh
Here is a video of the problem (look along the edge of the doorway, you’ll see the flash):