I’m having a little problem with a material and I’d like you guys to give me a hand.
So, I have 3 textures I want all of them to appear one on top of the other. Here’s my example:
Texture 1
Texture 2
Texture 3
And this is the final result I want. (Not what I actually want but this will work for the example)
If I do:
Texture 1 -> Multiply1 (Texture 1 RGB * Texture 1 Alpha)
Texture 2 -> Multiply2 (Texture 2 RGB * Texture 2 Alpha)
Add (Multiply 1 + Multiply 2)
I get the result I want, but only for the first two textures. If I try to add the third one to the previous Add, it doesn’t look the way I want.
How am I supposed to do this?