I’m trying to merge multiple actors together but every time I try to do this, the merge material settings are grayed out. Any help would be fantastic. Thanks everyone
** Bump **…
Interested to learn more as well. While there is a note about this being related to LODs, it seems to be very dependent on the meshes themselves (to the point of being almost kinda random).
Yeah, this is how I came across this method. But it’s frustrating because I am quite literally unable to merge materials which is the key part of our optimization so it’s sort of frustrating.