Yes. Your module’s Target.cs doesn’t apply to everything else. The UnrealBuildTool’s TargetRules.cs does apply to everything built by UBT (including the enigne, any modules, and game projects).
Yes. Your module’s Target.cs doesn’t apply to everything else. The UnrealBuildTool’s TargetRules.cs does apply to everything built by UBT (including the enigne, any modules, and game projects).