memory leaks in pixel streaming(5.21)

Thanks for the report then! I don’t have info on what’s going to be included in the next patch, I can do a bit of digging if an issue has been put on the issues tracker, and reports have to be reviewed by an team member internally and assigned an issue in the tracker. I’ll be trying to track things on my side in the meantime.

I agree those workarounds aren’t ideal in this situation, though knowing how much a player’s average play session is you could definitely get a little extra use out of them. Unfortunately I’m not too well versed in Pixel Streaming or that portion of the source to suggest solid edits.

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