memory leaks in pixel streaming(5.21)

I’ve implemented PR10637 however I’m also seeing PR11068 with the below in VideoEncoder.h

	Result = this->Child->SendFrame(MappedResource, Timestamp, bForceKeyframe);

			MappedResource.Reset();

			return Result;

Is both needed to fully resolve or is there still leaking even after applying both? Just trying to make sure there is clarity.
Cheers,

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