# memory leaks in pixel streaming(5.21)

**URL:** <https://forums.unrealengine.com/t/memory-leaks-in-pixel-streaming-5-21/1347280>\
**Category:** Multiplayer & Networking\
**Tags:** unreal-engine, bug-report, question\
**Created:** [October 27, 2023, 1:45am UTC](https://forums.unrealengine.com/t/memory-leaks-in-pixel-streaming-5-21/1347280 "2023-10-27T01:45:09Z")\
**Posts on this page:** 1\
**Showing post:** 23

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**Author:** ![Uno1982](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/uno1982/32/982436_2.png) [@Uno1982](https://forums.unrealengine.com/u/Uno1982)\
**Post date:** [November 15, 2023, 3:55pm UTC](https://forums.unrealengine.com/t/memory-leaks-in-pixel-streaming-5-21/1347280/23 "2023-11-15T15:55:21Z")

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Just wanted to let you know UDN is also tracking this back from UE5.2 release.  
[PixelStreaming performance on 5.2 (unrealengine.com)](https://udn.unrealengine.com/s/question/0D54z00009UL4WLCA1/pixelstreaming-performance-on-52)

Also wanted to link another forum post that’s been following this as well.  
[UE 5.2.1 Pixel Streaming performance problem - Development / Platform & Builds - Epic Developer Community Forums (unrealengine.com)](https://forums.unrealengine.com/t/ue-5-2-1-pixel-streaming-performance-problem/1279169/22)

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