MegaLights feedback thread

Ah I see… you’ve disabled the temporal accumulation buffer for MegaLights with r.MegaLights.Temporal ?

No, all defaults.

I understand stochastics, but many can accumulate without TAA to average out the noise.

command r.MegaLights.FixedStateFrameIndex set to 0

That’s actually pretty good. There seems to be a bug tho the prevents toggling(wanted to compare).

You are still working on implementing a new AA algorithm, right?

Several others are, SMAA was just pluginized and another one in development.

Asking MegaLights to be completely temporally independent

And I’m not. A lot of people have no idea what I advocate for. Better TAA and better effects have to be developed, you can’t have one or the other. Poor effects can’t be denoised by competent TAA. The noise is a major issue and it’s interesting to see how the lines don’t end up as straight as RT shadows.