Medieval Weapons Pack...

@Obihb - Those look really awesome! Nice work. What are your plans for the texture pack?


As an aside, I think some of the collision volumes could use work, mainly the ones like the swords where the volume covers the hilt and thus becomes too wide for the rest of the sword (the double bladed axe has this too but from the axe blade end). Not a huge deal to fix on the user’s end, but having those broken into two volumes so that it covers the visible mesh a little more closely would be a nice improvement (makes it easier to use them directly as physics hit volumes for combat).

Edit: Don’t let the minor nitpick about the collision make you think I don’t like the pack, it’s awesome :slight_smile: It’s not really a big deal to me as I don’t mind going through and just doing the auto-gen convex (set to 2 bodies or whatnot) for the ones that need it. I just think it would ultimately improve the pack. Great work!