# Media Texture Playback for Sequencer Record

**URL:** <https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175>\
**Category:** Cinematics & Media\
**Tags:** movie-recording, unreal-engine, UE4, question\
**Created:** [April 20, 2018, 10:53pm UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175 "2018-04-20T22:53:50Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![GojiraCell](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GojiraCell](https://forums.unrealengine.com/u/GojiraCell)\
**Post date:** [April 20, 2018, 10:53pm UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/1 "2018-04-20T22:53:50Z")

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Hello everyone. I’ve recently built a simulation in UE4 that uses media textures extensively. When recording/rendering out a sequence via Sequencer, the media players continue in realtime while the rest of the game “pauses” as it renders out frames. The net effect of this is that all media textures look like they’re dropping frames and appear to playback at a higher framerate. (The frames _are_ dropped every time the system takes a moment to render a frame.)

Is there an easy solution to force all media players in a level blueprint to move forward one frame per frame rendered vs normal playback speed?

Thanks!

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**Author:** ![Max.Chen](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/max.chen/32/1194502_2.png) [@Max.Chen](https://forums.unrealengine.com/u/Max.Chen)\
**Post date:** [April 30, 2018, 2:26pm UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/2 "2018-04-30T14:26:09Z")

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Not at the moment. In 4.20, sequencer’s media track will be in lock step with the movie recording process so we recommend you switch to use that.

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**Author:** ![GojiraCell](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GojiraCell](https://forums.unrealengine.com/u/GojiraCell)\
**Post date:** [May 1, 2018, 3:13am UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/3 "2018-05-01T03:13:28Z")

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Thanks, Max. How do I download that? I can only see up to the latest 4.19 in the Epic launcher. Thanks.

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**Author:** ![Max.Chen](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/max.chen/32/1194502_2.png) [@Max.Chen](https://forums.unrealengine.com/u/Max.Chen)\
**Post date:** [May 1, 2018, 3:15am UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/4 "2018-05-01T03:15:19Z")

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Unfortunately, 4.20 isn’t slated for preview release until around June.

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**Author:** ![GojiraCell](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GojiraCell](https://forums.unrealengine.com/u/GojiraCell)\
**Post date:** [May 1, 2018, 4:11am UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/5 "2018-05-01T04:11:21Z")

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Sorry, I’m confused. Didn’t you just suggest I switch to 4.20? How could you suggest that if I can’t get it till June?

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**Author:** ![Max.Chen](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/max.chen/32/1194502_2.png) [@Max.Chen](https://forums.unrealengine.com/u/Max.Chen)\
**Post date:** [May 1, 2018, 4:16am UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/6 "2018-05-01T04:16:08Z")

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Yeah, I was describing what will be available in 4.20 once it’s released.

If you’re able to build from source code, you can get the latest source from github and compile the engine yourself. The feature you’re looking for is checked into the latest github sourcecode.

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**Author:** ![GojiraCell](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GojiraCell](https://forums.unrealengine.com/u/GojiraCell)\
**Post date:** [May 1, 2018, 4:25am UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/7 "2018-05-01T04:25:41Z")

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Sadly, that is a bit out of my league at the moment. I guess I will need to wait. Thanks.

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**Author:** ![polemos](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/polemos/32/766957_2.png) [@polemos](https://forums.unrealengine.com/u/polemos)\
**Post date:** [July 29, 2019, 6:49pm UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/8 "2019-07-29T18:49:24Z")

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has this been fixed?? my media players are still out of sync using sequencer.

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**Author:** ![Award55555](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/award55555/32/728702_2.png) [@Award55555](https://forums.unrealengine.com/u/Award55555)\
**Post date:** [November 8, 2020, 12:06am UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/9 "2020-11-08T00:06:59Z")

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Hello? I have the same problem on 4.25… any prospects of fixing it soon, or any provisional solution?

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**Author:** ![anonymous\_user\_eb0c7350](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_eb0c7350](https://forums.unrealengine.com/u/anonymous_user_eb0c7350)\
**Post date:** [November 16, 2020, 11:03am UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/10 "2020-11-16T11:03:46Z")

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@Max Chen  
I have video played at a wrong speed when captured in 4.25  
Any prospects of this being fixed?

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**Author:** ![polemos](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/polemos/32/766957_2.png) [@polemos](https://forums.unrealengine.com/u/polemos)\
**Post date:** [November 16, 2020, 1:13pm UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/11 "2020-11-16T13:13:22Z")

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This has been several years now can we get some support on this issue please?

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<div class="post-metadata">

**Author:** ![anonymous\_user\_eb0c7350](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_eb0c7350](https://forums.unrealengine.com/u/anonymous_user_eb0c7350)\
**Post date:** [November 16, 2020, 1:46pm UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/12 "2020-11-16T13:46:07Z")

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@polemos can you find it logged in here? [https://issues.unrealengine.com/](https://issues.unrealengine.com/)  
I could not find anything. I would like to know the stage of this development. It is truly devastating for me.

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**Author:** ![polemos](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/polemos/32/766957_2.png) [@polemos](https://forums.unrealengine.com/u/polemos)\
**Post date:** [November 16, 2020, 4:48pm UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/13 "2020-11-16T16:48:19Z")

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Yep almost 2 years ago and this was supposed to be fixed in 4.20 - [Unreal Engine Issues and Bug Tracker (UE-56336)](https://issues.unrealengine.com/issue/UE-56336)

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**Author:** ![ChaNinja](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ChaNinja](https://forums.unrealengine.com/u/ChaNinja)\
**Post date:** [February 25, 2021, 4:25am UTC](https://forums.unrealengine.com/t/media-texture-playback-for-sequencer-record/423175/14 "2021-02-25T04:25:58Z")

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This problem gets fixed if you use an image sequence instead of a movie. Render out your movie to a JPG or PNG sequence and use that for the Media Player material and it will sync to the correct frame.
